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Five improvements to the Uncharted Remaster collection compared to the original versions of the game

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Uncharted: Legacy of Thieves Collection Nate Dogg has been released and gamers can experience two great Uncharted games better than ever.

Uncharted 4: A Thief’s End in 2016 and Uncharted: The Lost Legacy in 2017 both caught the attention of millions of players. As one of the most powerful first-party studios in Sony’s interactive entertainment division, Nate Dogg has shown how in the 8th generation of game consoles it can deliver Uncharted movie action to you and me at a higher level. But since the unveiling of Uncharted 4 with the 60th firmware, some proponents of the game have realized the undeniable potential of experiencing the highest quality games possible.

When the PS5 console arrived, the “highest possible quality” for this PlayStation game was no longer limited to the power of the PS4 console. So while we’re still waiting for Nate Dogg to fully enter the 9th generation with the unveiling of the first new game entirely owned by the PlayStation 5, the Remaster Collection has arrived to see both the studio’s first step in that direction and the latest adventures of lovable characters like Nathan Drake And Kidney Freezer To have the highest possible quality. Now, if one wants to play all the main parts of the Uncharted series, all you have to do is go to Uncharted: The Nathan Drake Collection and Uncharted: Legacy of Thieves Collection, respectively.

Uncharted: Legacy of Thieves Collection PlayStation 5

Games can now be played and experienced at 60 frames per second

Uncharted: Legacy of Thieves Collection is available for PlayStation 5 for $ 49.99. In the meantime, even if you only own the PS4 version of one of the two games in this collection, you can get the Uncharted: Legacy of Thieves Collection for $ 10 on the PS5 console.

Newcomers do not need to check the value of the product much. Because if you have not experienced Uncharted and you are interested in adventure in its world, deciding whether or not to go to the collection including “two acclaimed games from a few years ago with the highest possible quality on the 9th generation console” seems really easy. But if the gamer has already fully experienced the works in question, can Uncharted: Legacy of Thieves Collection, with its technical advances, increase the replication value of Uncharted 4 and Uncharted Last Legacy?

Chloe and the Big Sculpture in Uncharted: Legacy of Thieves Collection PlayStation 5

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People who have experienced some of the best games in the PlayStation 5 category will not need to hear further descriptions of the impact of adaptive triggers and dual-sense vibrations on audience enjoyment of the game. Because they know full well how the proper use of dual-sense can increase the audience’s relationship with the game; So that the human sense of touch has a greater role in the video game experience.

John Linman From the Digital Foundry team, he says that when he went back to the PS4 version for a while after experiencing the Remaster Uncharted collection on the PS5 console, he clearly felt the lack of dual-sensitivity capabilities in the PlayStation 4 version. The story is not limited to the simple and good reactions of the controller in the hands of the audience when doing things such as moving menus. Uncharted action engages the player more thanks to the precise and detailed vibrations that are felt on different parts of the handle; From the indirect touch of the boat turbulence when it hits the wave to the dual sense of change in the audience’s hand when hanging from a rock with a hook.

Dual sensation is not limited to heptic technology, and we should not forget the adjustable resistance of the L2 and R2 buttons; Adaptable triggers that alert the human fingers when firing a weapon or while driving on a difficult road, so that the audience can feel the trigger and bite or brake more than before.

Nathan Drake and Sally together in Uncharted: Legacy of Thieves Collection PlayStation 5

Say goodbye to waiting for the stage to load

Those who have experienced The Last of Us Part II are well aware that Nate Dogg is making a significant effort to eliminate loads in the integrated gaming experience. In fact, the game does not allow you to face loadings unless you intentionally skip a catechin or load a save file. However, there is no denying that you have to wait a minute or more for the initial loading after each round of opening the game. This also clearly delays your playing when choosing a particular chapter or loading save, especially in the middle of the gaming experience.

The PlayStation 5 also has the ability to speed up loading when running games from the previous generation. For example, loading a chapter in Uncharted 4, which took about 48 seconds on the PS4 console, takes about 32 seconds on the PS5 console. But in that case, the PS5 console was only running the previous generation of games with compatibility backwards. As a result, now that we are dealing with the PS5 version of the game, the PlayStation 5 high-speed SSD reduces the loading time in question by 2.4 seconds; One-twentieth of the time the chapter was loaded on the PS4. As a result with Uncharted: Legacy of Thieves Collection Mark Serni We will wait less and play more.

Light passes through the aperture in the game Uncharted: Legacy of Thieves Collection Sony PlayStation 5 console

Resolution and firmware

Fidelity mode, Performance mode and Performance Plus mode. Nate Dogg in Remaster Uncharted Collection offers you these three graphic options to enjoy the games according to your taste. Fidelity mode with true 4K resolution and 30 frameworks makes you watch all the details in the best possible quality. The function of this mode, according to Digital Foundry, is flawless.

On the other hand, we have Performance, which goes to Uncharted: Legacy of Thieves Collection with 60 frames and 2K resolution (same as 2560 x 1440). Since Uncharted: The Nathan Drake Collection also delivered 60 frames per second, you can finally experience all the main parts of the Uncharted game series at 60 frames per second. A review by Eurogamer Media Foundry Digital Team says that even in this case, there is almost no news of a drop in frame, and eventually the game may reach 59 frames in a very small number of moments.

When performing in Performance Plus mode, the player enjoys the speed of the game responding to the push of a button.

The Performance Plus option, which aims to capture 120 firmware and Full HD 1080P resolution, is for those who care about firmware far more than resolution. Of course, we no longer see the firmware locked on the announced number. But when the firmware is constantly above 100, its changes are much less noticeable than some audiences imagine. Most of the time, both remasters in the collection have just been left behind at 120. “When you have not played Uncharted at 120 frames per second, you have not lived,” writes Polygon Media in a review of Uncharted: Legacy of Thieves Collection on the PS5 console.

Bright and eye-catching scenery in Uncharted: Legacy of Thieves Collection Nate Dogg on PlayStation 5

Increase visual detail in some sections

Uncharted: Legacy of Thieves Collection PlayStation 5 game has even more visual details than running Uncharted 4 or Uncharted: Last Legacy on the PS4 Pro console, even when running in Performance mode. These changes are not visible at first glance. But when you look closely at different parts of the image, you notice the improvements; From increasing the resolution of Nathan’s face image in a key sequence to increasing the quality level and loading speed of vegetation in large environments.

In this Remaster Uncharted collection, there is no more news of some details being loaded in the distance. During some stages, we see that vegetation with believable volume and shape has replaced the previous simple models. Indeed, the minor and still undeniable changes of lighting and shading in Uncharted: Legacy of Thieves Collection also provide the necessary conditions to enhance the cinematic feeling of some minutes.

To this combination must be added the quality of some textures and the improvement of the reflection details. For example, now the image of an environment falling on the water looks better than before. Interestingly, even in Fidelity mode, which runs at 30 frames, moving objects appear better in different sequences in each captured image. Because thanks to the improvements of Uncharted: Legacy of Thieves Collection, compared to the original versions of the game, we see less artificial movement and placing them in several points close to each other in a sudden photo.

Wrestling and Nathan Drake in Uncharted: Legacy of Thieves Collection PlayStation 5, by Nate Dogg Studios Sony's Interactive Entertainment Division

Better experience of detailed and three-dimensional sound

If you are looking for the right TV speakers or headset to experience the game on the PlayStation 5, and the creators of the work have seriously used the Tempest Engine of the PS5 console to provide high-quality 3D sound, the result can immerse you well in various atmospheres. Nate Dogg did just that in Uncharted: Legacy of Thieves Collection. When the sound of the wave is heard in the right ear and the left ear receives the howl of the wind, the player finds himself involved in Nathan’s presence in this particular space and time.

Enemy shouts, gunshots, explosions, physical attacks indoors, and echoes are all heard in different environments, with the Uncharted: Legacy of Thieves Collection enhancements being more realistic than ever. Now with the right headphones, we can understand far more than ever how accurately Nate Dogg mixes sound effects.

The main goal of Temp Engine is that the player can be immersed in the extraordinary audio details that the creators of such games spend on creating without the need for a highly advanced multi-channel audio system. As a result, it is gratifying and impressive that the Digital Foundry team in reviewing Uncharted: Legacy of Thieves Collection finds the result of Nate Dogg’s work in this area attractive and effective.

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