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Gamers worry about DRM in the console version of Diablo 2: Resurrected

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The special and almost strange features that DRM lock creates for the console version of Diablo 2: Resurrected have worried game industry activists.

In the latest game news and with the revelation that the console version of Diablo 2: Resurrected game is using DRM lock, the gamer community, especially the owners of game consoles, are very worried about this issue. Using the console version of Diablo 2: Resurrected means that every once in a while players must connect to Blizzard servers to extend the game’s offline mode.

For example, if you do not connect to the game servers after 30 days and the time window for using the game [به‌شکل آفلاین] Do not renew, you can not advance the game in any way. The strange thing, however, comes to the fore when we consider the possibility of Blizzard servers shutting down in the near or distant future. For example, if several years later the game servers are no longer active and the game still has a DRM lock, then none of the buyers of the effect can experience it; Even if they have a Diablo 2: Resurrected disk.

The Twitter account Does it Play, which focuses on different ways to access different games, wrote in a recent post about this topic:

“You must not be offline for more than 30 days to experience Diablo 2: Resurrected; Otherwise you can not experience the game. This game is one of the first console works that uses DRM lock. [استفاده‌ی این بازی از قفل DRM] There is no specific reason and this lock can be removed from the game with various hacks. “We are really in a dark age!”

The use of DRM locks is commonly seen on PC games; Because computer games are much more likely to crack than console works. Now we have to wait and see what the reaction of publishers and game developers will be to this issue.

what is your opinion? Do you think using DRM locks will become one of the new ways of publishing console games? Write your comment for Zomji.

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