Scarf is one of those games that can offer relaxing and enjoyable moments. Be with Zomji by reviewing this game.
In addition to challenging games, story-driven realistic games, and other ways to present a video game, there are also relaxing games that can provide a great experience for your audience. Today, we have seen several games that were not intended to present an engaging story or deep gameplay, but only to provide a different atmosphere to calm the user.
Apparently, Scarf has a very simple story, but the game world contains mysteries and various story items.
Products that explore the world without any worries and usually their gameplay mechanism involves solving a number of different puzzles in each environment. Scarf, created by Uprising Studios, is one of those relaxing games that, with all its simplicity and problems, can provide users with relaxing and fun moments.
The game’s story is about a character who walks with a dragon-like scarf. In fact, this dragon and his mother were separated by the persecution they saw from humans, and now it is your duty to bring the two together. Apparently, Scarf has a very simple story, but the game world contains various mysteries and items that, when found, you will understand the game story more than before. The interesting thing is that Scarf has two different endings and you can figure out the end of the game according to the items you find.
The problem with Scarf gameplay is that the puzzles are designed to be overly simple, but what makes this happen as it should and may not be, is its excellent combination with the game environment.
In terms of characterization, we do not see a product that has a specific characterization and its purpose is not to present this issue. The story is just an excuse for the development team to show the gameplay and to be able to calm the user, in which Scarf, despite the problems in its gameplay, but offers a good experience. Scarf is a standalone puzzle-based adventure game; Where you have to take the story of the game with you, which is a scarf.
In other words, by entering three different worlds and solving the corresponding puzzles, you can advance in the story of the game. Usually in similar games, the design of the puzzles should be such that it does not have a challenging design and does not suffer from too much simplicity. The first problem with Scarf gameplay is that the puzzles are designed to be too simple, but what makes this happen as it should and may not be noticeable is its excellent combination with the game environment. Due to the excellent design of the environments, the puzzles of the game are very well compatible with the Scarf environments, and this is why, despite their simplicity, the audience still enjoys solving them.
Scarf offers a beautiful art experience, and the corners of the game are full of colorful designs and environments that will delight your eyes.
The next point is the value of surfing in the game world. Scarf environments are not designed to be large and nested, but they do have some features that will help you better understand the game’s story. In fact, three types of items are placed in the heart of the environment. The first is paintings, the discovery of which makes it possible to understand the story of Scarf-shaped human beings in advance, and the second is the fragments of darkness. These fragments play an important role in the story of the game and reach the main end of the Scarf story.
The third case is related to the game collection items, which are different toys. Now the main question that arises for the audience is what is the reason for the relaxation of the game? What elements of Scarf allow the audience to enjoy relaxing moments for three to four hours? Visually, Scarf offers a beautiful artistic experience, and the corners of the game are full of colorful designs and environments that will delight your eyes. Technically, although the game has a slight drop in frames in some parts, but they are not to the extent that they affect the overall experience of the player and there is no technical problem such as bugs in the game.
Music is one of the inseparable components of Scarf game. In every moment of the audience’s experience of this game, we see music that has created a relaxing feeling. There is also a narrator for the game who, as he progresses in the storyline, introduces the audience to the Scarf world. The presence of soothing music along with graphic art and puzzles has made Scarf a relaxing and entertaining product; A product that allows you to have fun moments.
After all, Scarf is an experience that may not be at its best, but because of the good performance of other parts of the game, it can entertain its audience for three to four hours and create good moments. If you are interested in independent games, Scarf will be a good option for you.